Learning Outcome 1:

Interactive Media Products

LEARNING OUTCOME OVERVIEW



“You orient in the relevant tech, media and design landscape and create interactive media products that you have tested with users and stakeholders.”



WHERE HAVE I PROVED THIS LEARNING OUTCOME?



Throughout multiple projects, I have demonstrated the ability to conduct thorough research and orient myself within various media platforms and sources for inspiration.

For example:

> During the branding project, I used primary research methods such as interviews and feedback sessions with stakeholders to better understand the client's preferences and goals. This research helped shape the overall visual and strategic direction of the project.

> In the UX project, I conducted similar research activities to align the design decisions with the needs of both the client and target users. I tested our ideas through direct user testing and stakeholder reviews to ensure the concept met the intended objectives.

> During the portfolio project, I explored existing portfolios on platforms such as Awwwards and reviewed work by previous students. This orientation phase helped me gather inspiration and analyze best practices, which strongly influenced my own design decisions. I created multiple interactive prototypes during different stages of the project to test the functionality and user flow of my portfolio. These prototypes allowed me to simulate different directions and make design decisions based on user and peer feedback.

> Also in the UX project, I created an interactive prototype simulating deafness in various stations to simulate and provide an experiential learning tool. This prototype was user-tested to evaluate its clarity and impact, and improvements were made based on feedback.

> Additionally, I presented stylescapes during the branding process to visualize and test potential design directions. Based on stakeholder feedback, I iterated on the visuals and refined the concept accordingly.

> All research methods, including interviews, user tests, and stakeholder feedback sessions, were documented and analyzed. I used these insights to make informed design decisions and deliver media products that meet both client and user needs. This iterative process ensures that the final product is well-founded in research and effectively tailored to the target audience.

Links to the proofs found below:

Learning Outcome 2:

Development & Version Control

LEARNING OUTCOME OVERVIEW



“You explore front-end development languages, you write code and document in a version control environment.”



WHERE HAVE I PROVED THIS LEARNING OUTCOME?



Throughout multiple projects, I have demonstrated the ability to apply coding languages and development tools to create interactive media products such as websites and applications.

For example:

> I apply coding languages such as HTML, CSS, and JavaScript to create interactive media products, including my portfolio website. The website you are viewing is coded by me, demonstrating my ability to structure content using HTML, style it with CSS, and enhance interactivity with JavaScript.

> I also applied my coding skills in various development projects, where I created functional and visually styled web applications based on design requirements and project goals.

> To strengthen my development skills, I regularly conduct independent research into coding languages and best practices. I use a variety of sources such as online documentation, tutorials, and AI tools to solve problems.

> For version control, I use GitHub and GitLab to track my coding progress and collaborate efficiently. In Project 3, for example, I worked with a fellow student on a shared GitHub repository. We used separate branches to divide the workload and avoid code conflicts—especially in our CSS styling.

> Throughout the development process, I committed my changes regularly. This ensured a well-documented workflow and allowed me to roll back to earlier versions if necessary. My use of version control tools reflects a professional approach to managing and maintaining code.

Links to the proofs found below:

Learning Outcome 3:

Iterative Design

LEARNING OUTCOME OVERVIEW



“You explore and use professional design tools and you iteratively design visual works.”



WHERE HAVE I PROVED THIS LEARNING OUTCOME?



Over the course of this semester, I primarily worked in Figma for my design work, rarely using Adobe Creative Cloud applications.

For example:

> Most of my design outputs were created directly in Figma, where I focused on UI layout, component design, and user flow visualization.

> To continuously improve and stay current, I actively explore new tools and features within Figma and experiment with different functionalities. I also follow creative designers and tutorial creators online to learn about visual styles and techniques that I can apply to my own work.

> I follow an iterative design process across all of my projects. I consistently take screenshots of my progress and save different versions of my work to document development over time.

> In Project 1, I created and refined multiple stylescape concepts to explore different directions and aesthetics.

> In Project 2, I worked through several iterations of audio design, improving clarity and user engagement with each version.

> In Project 3, I tested and refined accessibility-focused visual simulations, such as color blindness and tunnel vision. These were adjusted based on user testing and feedback.

> Even my portfolio website was developed iteratively, with specific attention given to elements like the landing page and the index page, both of which went through several revisions to improve clarity, layout, and user experience.

Links to the proofs found below:

Learning Outcome 4:

Proffesional Standard

LEARNING OUTCOME OVERVIEW



“You apply professional practice, both individually and in teams, in the areas of project organisation, communication with stakeholders, exploratory research, and reporting.”



WHERE HAVE I PROVED THIS LEARNING OUTCOME?



Throughout this semester, I’ve focused on maintaining clear and consistent communication within my project teams and with instructors.

For example:

> In all projects, we communicated effectively through a channel named Discord to keep each other updated on progress, deadlines, or any issues that came up. I always inform my team when I'm absent, need help, or encounter a blocker.

> I make sure my work is always accessible and well-organized. Files are stored in shared spaces like Figma, GitLab, GitHub, or OneDrive to ensure transparency and ease of collaboration.

> In Project 1, we created a team Charter to define roles, expectations, and ways of working together. This helped build a strong foundation for collaboration.

> In Project 2 and Project 3, we wrote detailed Project Plans to outline timelines, task distribution, and communication strategies. We kept track of tasks and responsibilities to make sure nothing was overlooked.

> We held regular meetings and kept Meeting Notes to stay aligned on goals and next steps.

> For presenting to stakeholders, I prepare content thoroughly, ensuring that the delivery is smooth and the visual presentation looks polished. For example, I prepared multiple structured Powerpoint Presentations for Project 2 and 3 that clearly communicated our progress and results.

> Good file management is key to my workflow. I name and organize files properly so that everything can be found easily, both by me and by others. This contributes to a professional and efficient working process.

> I use GitHub and GitLab throughout the semester to manage versions, share code, and collaborate with team members.

Links to the proofs found below:

Learning Outcome 5:

Personal Leadership

LEARNING OUTCOME OVERVIEW



“You take the initiative in asking for, and reflecting on, feedback. You identify your own core values as the basis for your study career and professional development.”



WHERE HAVE I PROVED THIS LEARNING OUTCOME?



This semester, I actively sought feedback and reflected on it to improve both my design process and my professional skills.

For example:

> I used Feedpulse regularly to document reflections. In group submissions, I often took the lead in writing and summarizing our insights.

> I kept notes on both peer and teacher feedback and applied it directly into my projects. You can see this clearly in Project 1, where I made visible changes across several versions.

> I take initiative beyond feedback as well — volunteering for tasks like documentation or presenting within group projects.

> I'm always mindful of deadlines and help create planning documents like project plans or agreements to support team structure and professionalism.

> For personal development, I defined core values that guide how I work and learn. I participated in workshops that focus on self-awareness and growth.

> I completed a 16Personalities test to explore my strengths, and followed a Workshop on team roles to understand how I best contribute in group settings.

Links to the proofs found below: